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Lesson Plans - Math 2
  • When you see this mouse graphic click it for more information! This symbol Interactive Graphic means it is an interactive page.
  • Look up the meaning of math terms not in your text. [Here ]Link Graphic [and here!]Link Graphic
  • [CMP - How Likely Is It?]Link Graphic   [Click here for the math in this unit...]Link Graphic
  • [1.3.3] These symbols are links to the State Essential Learnings. Click on them to go to the site which lists these requirments.

Numbered assignments are listed on the day they are DUE!

12-8-2003 Bring your protractor! Bring your ruler! Bring your calculator!
1. -Homework Page 46 12/13....

OBJECTIVE: •To gain experience in choosing appropriate simulation strategies[1.4.1]1.4.2][1.4.3] •To understand, find, and compare experimental and theoretical probabilities •To gain experience in critically analyzing and interpreting probabilistic statements[1.4.8][1.4.9] ACTIVITIES/ASSESSMENT: Page 49 Problem 6.1 'Scratching spots' Discuss ways of making a SIMULATION and have student groups create a simulation. NOTES: Simulations must take into account that once the first choice is made, the initial item is no longer available for selection, for example, if there are five blocks ABCDE and the game player selects B then the second pick must be taken from the remaining blocks ACDE. HOMEWORK: Describe the simulation your group made. Use pictures where appropriate. Tell how your group determined that it would work.

12-9-2003 Bring your protractor! Bring your ruler! Bring your calculator!
1. -Homework Describe the simulation your group made. Use pictures where appropriate. Tell how your group determined that it would work
2. = Page 50 Problem 6.1 FollowUp..
3. -Page 51ff 1-3.......

OBJECTIVE: See 12-8 above. ACTIVITIES/ASSESSMENT: In groups and/or partners, students will answer the follow-Up questions. When finished start on -Page 51ff 1-3 and finish up as homework (individual not group) NOTES: Make Up credit Page 55 do ONE in poster form of 9/10 or 11 (only one accepted) due Friday HOMEWORK: Finish -Page 51ff 1-3

12-10-2003 Bring your calculator! Bring your ruler! Bring your protractor!
1. -Homework Page 51ff 1-3.....

OBJECTIVE: See 12-8 above. ACTIVITIES/ASSESSMENT: Create a FAIR game of chance. Show all of the outcomes and be careful to describe scoring. List the theoretical probabilities of winning. Play the game and list the experimental probability you find. Explain your results. You MAY work with one partner or by your self. NO GROUPS. 3 credits Due Friday NOTES: Bring alternative study materials. HOMEWORK: Develop game.

12-11-2003 Bring your calculator! Bring your ruler!
1. -Game Progress Check...

OBJECTIVE: see 12-8 above. ACTIVITIES/ASSESSMENT: See 12-8 above NOTES: Students not actively working on this project will receive a series of worksheets with a minimal amount of credit to be earned is completed with a passing grade. HOMEWORK: No specific

Possible tools to develop a game:
[Interactive Graphic Coin Toss]Link Graphic   [Interactive Graphic Coin/Dice Toss]Link Graphic   [Interactive Graphic 2 or 3 Coin toss]Link Graphic
[Interactive Graphic Dice Roll]Link Graphic   [Interactive Graphic Roll 2 dice]Link Graphic   [Interactive Graphic Single Spinner]Link Graphic   [Interactive Graphic 2 Spinners]Link Graphic
[Interactive Graphic Custom Spinner up to 25 segments]Link Graphic

12-12-2003 Bring your calculator!
1. -Game Final1.....
2. -Game Final2.....
3. -Game Final3.....

OBJECTIVE: See 12-8 above. ACTIVITIES/ASSESSMENT: Game presentation NOTES: No excuses for lack of game, i.e., in the locker, other student has it, etc. Students who did not actively participate must present completed worksheets at end of the period today. HOMEWORK: P56 #3



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