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Lesson Plans - Math 3

  • When you see this mouse graphic click it for more information!
  • A number like this [1.2.2] is a state benchmark for math. Click it to link to the benchmarks.
  • Look up the meaning of math terms [Here ]Link Graphic [and here!]Link Graphic
    [Interactive Graphic Click here to graph equations. ]Link Graphic

    10-9-2001 Bring your graph paper! Bring your ruler! Bring your calculator!
    1. -HWP48 20-21.....2. .................3. .................
    4. .................5. .................6. .................

    OBJECTIVE:#To connect solutions in graphs and tables to solutions of equations. #To find a solution common to two linear equatons by graphing. # to understand how the y-intercept appears in tables and equations. #to understand how the rate of change (the coefficient m) appears in equations and affects the graph of a line. ACTIVITIES: Page 36 Problem 3.1 NOTES: Ordered Pair; coordinates; Review Quadrants. Students will need to graph and make table for problem 2.3 first. Then they will continue on that paper with 3.1, "Getting to the Point" on page 36 HOMEWORK: P36 follow up 1 and 2A. Read the question carefully and ANSWER the QUESTION!

    10-10-2001Bring your graph paper! Bring your ruler! Bring your calculator!
    1. -HWP36 1and 2A...2. -P36 Pr 3.1+2.3..3. .................
    4. .................5. .................6. .................

    OBJECTIVE: See 10-9 ACTIVITIES:[Distribute Progresss Report #2] Working with graphing calculators and/or computers. Start at page 37 NOTES: HOMEWORK: P39 Problem 3.2 i and ii do A and B (Question A wants you to explain the equation in terms of money pledged for a walkathon. Question B wants you to make a table substituting values of x into the equation to calculate y. You might want to make a graph to help you answer the rest of the question.)
    [Interactive Graphic Graphing Straight Lines (y=mx+b)]Link Graphic

    10-11-2001Bring your graph paper! Bring your ruler! Bring your calculator!
    1. =ProgReport #2...2. -HW39 3.1AB i&ii.3. .................
    4. .................5. .................6. .................

    OBJECTIVE: See 10-9 ACTIVITIES: as Group and/or partners Continue working on 3.2. Do A and B by finishing iii, iv and v. Continue with C and D on calculators and/or computers. NOTES: HOMEWORK: Page 44 #5 all (Read the graph)

    10-12-2001Bring your graph paper! Bring your ruler! Bring your calculator!
    1. -HWP44 #5 all....2. =P39 3.2 finish..3. .................
    4. .................5. .................6. .................

    OBJECTIVE: See 10.9 ACTIVITIES: Page 41ff, Problem 3.4 - Planning a skating party. Start on this in Groups. NOTES: HOMEWORK:


    When you see this mouse graphic click it for more information!

    [WinPlot from Peanut Software ]Link Graphic A computer graphing program which can be used in place of a graphing calculator to practice. This is a free program.

    How to create a data table and make a coordinate graph from an equation.

    Suppose we have an equation like:

    y=3x-2

    To make a graph from this (or a similar equation) we do the following:

    • Determine the variables - in this case x and y.
    • Make table with two columns labelled x and y.
      x
      y
         

    • Now you must decide which variable you wish to substitute first - x or y.
      Let's do x=1. Substituting 1 in place of x gives us y=(3*1) -2, which is 1. Now we put the value in the table and pick another...
      x
      y
      1
      1

    • Next we can substitute a 2 for x. That gives y = (3*2)-2 which equals 4.
      x
      y
      1
      1
      2
      4

    • Continue until you have 4 or 5 values for your data table and then make your x-y coordinate plot.