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Lesson Plans - Math 3

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  • [WASL Glossary (PDF format)]Link Graphic
  • Look up the meaning of math terms [Here ]Link Graphic [and here!]Link Graphic
    [CMP - Thinking with Mathematical Models]Link Graphic   [Click here for the math in this unit...]Link Graphic

    3-18-2002 Bring your calculator! Bring your ruler! Bring your graph paper! CMP Text
    1. -Page 53-58 Problems 5, 7-9...

    OBJECTIVE: [#To use intuitive ideas about rates of change to sketch graphs for, and to match graphs to, given situations. #To use intuitive ideas about rates of change to create stories that can fit given graphs. #To extend understanding of graph models to include new shapes. # To explore symbolic representations for several graph models.] ACTIVITIES: Page 49, Problem 4.2 (Writing stories to match graphs)NOTES: HOMEWORK: Finish and do follow-up to Problem 4.2 on page 50

    3-19-2002 Bring your calculator! Bring your ruler! Bring your graph paper! CMP Text
    1. =Page 50 Problem 4.2....
    2. -Page 50 Problem 4.2 Follow-Up..

    OBJECTIVE: See 3-18-02 ACTIVITIES: Do Problem 4.3 from prepared overhead graph (P51, Exploring Graphs) Make a sketch o the graph and label thoroughly. NOTES: HOMEWORK: None

    3-20-2002 Bring your calculator! Bring your ruler! Bring your graph paper! CMP Text
    1. -Page 51 Problem 4.3 all...

    OBJECTIVE: See 3-18-02 ACTIVITIES: Pages 60-62 1-4 (independent) NOTES: HOMEWORK: Finish, Pp60-62 1-4

    [CMP - Looking for Pythagorus]Link Graphic   [Click here for the math in this unit...]Link Graphic

    3-21-2002
    1. -HW Page 60-62 Problem 1-4....

    OBJECTIVE:[#To review the use of coordinates for specifying locations; #To use coordinates to specify directions and distance; #To connect properties of geometric shapes, such as parallel sides, to coordinate representations.] ACTIVITIES:Page 8, Problem 1.1 'Driving around Euclid' NOTES: HOMEWORK: Page 9, Follow-Up 1.1 1-3

    3-22-2002
    1. -HW Page 9 problem 1.1 Follow-Up..

    OBJECTIVE: See 3-21 above. ACTIVITIES: Dot-to-Dot. Introduce the dot-to dot project. Students are to create their object in 4 quadrants. NOTES:

    • On a sheet of graph paper, subdivide into 4 quadrants.
    • Design a picture to fit in all 4 quadrants. It must be a picture, no initials, no logos, no space aliens.
    • You have to plan ahead because the picture must be drawn with 1 continuous line.
    • You must change directions at each dot.
    • There is a MINIMUM of 50 dots.
    • Be sure to connect your dots as you draw and NUMBER them.
    • Do not show it to your friends/neighbors at this time. They might have to reconstruct it.
    HOMEWORK: Completed picture.

    Dot-to-Dot graphic
    [WinPlot Download (freeware graphing program)]Link Graphic
    [On-Line graphing program]Link Graphic
    [Another on-line graphing program]Link Graphic


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